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Category Archives: World building
A simple approach is that any time that a reader’s experience is broken and the hand of the writer interferes in the world that has been created it signals the need for an overhaul by the writer. Good writers should submerge and loose the reader in the narrative experience. If a medieval peasant is drinking wine and dining on Roast Pheasant – unless it is a parallel universe – it signals a carelessness on the part of the writer in creating a world that is inconsistent with itself and the readers expectations after all how many peasants can afford to eat and drink so well. Now, before you all jump up and down in a frantic attempt to sway me that writers can successfully challenge readers expectations let me say that I agree with that statement. However I do so on the proviso that such circumstances are still consistent within the world that has been created. By that I mean that it is fine to cross the expectation of the reader but it must be explained and slid into the narrative, dialogue and plot as consistent. Readers will accept that you have screwed with their expectations, sometimes that you have flown in the face of historical evidence as long as the world that you have built makes sense within the context of the social, political, economic and religious elements of the world you have built. Continue reading